Release 29! Class Upgrades, Utility skills and Difficulty settings!
Fantasy Grinder Infinity - Release 29 https://nataliearts.itch.io/fantasy-grinder-infinity - ARPG/Active-Incremental Hybrid
Hey everyone, another big patch this week. Heres all the goodies, as always, feedback is extremely welcome. Game is meant to be played with a mouse and keyboard. Playable in browser but I would strongly recommend playing the windows version if possible, it just runs far far better. No leaderboard reset this week, however I am going to be phasing out lootlocker over the coming weeks in favor of using firebase as the backend for the leaderboard, both exist side by side for now however only the desktop version supports the new leaderboard for now. If you have any suggestions for potential grind ash upgrades for each class I would be really happy to hear them.
Patch Notes
- Absolute megaton of performance optimizations, still runs best on desktop but browser performance should be OK for now.
- New NPC, Renzer the Gatekeeper, allows you to spend gold to level up the portal increasing the difficulty but also increasing rewards (significantly). Portal level can be changed back to prior levels if it is too much. Gold is found by defeating monsters/bosses and has to be deposited at the portal.
- Class Specific Grind Ash Upgrades! 30 total, all on the tier 1 level for now, lots and lots of power to be had in those upgrades especially.
- New enemy difficulty, you can tell by the color of their level text. Gray is the weakest, white is normal, yellow is medium diff, red is high and purple is very high. Enemies in general are weaker except for the red/purple.
- UTILITY ACTIONS! Use with space bar, these do not have a resource cost but do have a cooldown time. Does not generally deal damage on their own.
Warrior , Riposte reflects projectiles and knocksback/makes enemies vulnerable and stunned
Rogue, Dodge Roll dive out of the way with a vew invincibility frames
Mage, Frozen Blast freeze all nearby
Zombie, Summon Hoard brings up 5 mini-zombies to harass/distract random enemies, they have ⅕ your stats.
Ghost, Consume Souls Consume all soul fragments to heal and increase stats temporarily
Skeleton, Marrow Curse Creates a cursed patch that makes all enemies slower and take more damage from bleed
- Randomly generated tombstones/trees/other things in the world will now spawn/respawn much closer to the player.
- ”Hardened” skill levels now grant their bonus to stats
- Game now saves your last chosen class and passive loadout!
Thats it for this week, next week I am going to be taking some time to recharge a bit so probably only a minor bugfix patch/maybe add a few more class/universal ash upgrades. After that however I am going to be starting on the games "equipment" system soul runes and world runes.
Files
Get Fantasy Grinder Infinity
Fantasy Grinder Infinity
Everything is progress.
Status | In development |
Author | Natalie |
Genre | Action |
Tags | 2D, Action RPG, Prototype, Spooky, Top-Down |
More posts
- Patch 28!May 03, 2024
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